Rogue Revisited

Back in the early 1990ies I had an Atari 520 st. I have to admit, that I used it mainly to play games like “Wings of Death” or “Fusion”.

Another game I really liked was Rogue, a single player fantasy adventure game. The dungeon was randomly generated for every new game. Though there was a finite number of magical items, potions and scrolls, one never knew which effect a certain item had until it was identified either by a spell or by using it (the latter method had it’s drawbacks, since there were also cursed items). This kind of randomness caused a very high degree of replayability.

Somewhere in early 2008 I found out that rogue is older than I assumed. It has been initially written in the early 80ies for Unix machines. The moment I read about this, I started to search for a playable version to use on my desktop computer (I am mainly using ubuntu). And I found it – it’s part of the package “bsdgames-nonfree” :)

It’s still fun to play and having learned to use vim (a very sophistacated text-editor) I noticed that the ASCII-version of Rogue used the same keys to move the hero around, which move the cursor in vim.

If you haven’t seen the game yet, have a look – it’s a part of gaming history and influenced a lot of younger games.

http://en.wikipedia.org/wiki/Rogue_(computer_game)


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